Gamers.com: News:
Chronicles of Riddick Announced
By: James Brightman March 17, 2004 2:52 PM PST
Vivendi Universal Games in association with Tigon
Studios is bringing gamers an intense sci-fi experience from the
point-of-view of the most wanted man in the Universe with the new
videogame, The Chronicles of Riddick: Escape From Butcher Bay, which
will be available on the Xbox video game system from Microsoft. Set
before the events of both Universal Pictures' upcoming summer release
The Chronicles of Riddick, starring Vin Diesel, and the 2000 cult
classic Pitch Black, which first introduced Diesel as enigmatic
anti-hero Riddick, the game tells the story of Riddick's dramatic
escape from the previously inescapable triple max security slam Butcher
Bay, home to the most violent prisoners in the galaxy.
The Chronicles Riddick: Escape From Butcher Bay will
blend action and stealth elements, as players navigate Riddick through
the harsh environments of the slam - dank tunnels, dimly lit corridors,
and other hazardous areas filled with guards, savage inmates and deadly
creatures that prowl the darkness. Developed by Starbreeze Studios, and
published by Vivendi Universal Games in association with Vin Diesel's
Tigon Studios, the game has been rated "M" by the ESRB and is expected
to ship in June 2004 at a suggested retail price of $49.95.
"The Chronicles of Riddick: Escape from Butcher Bay
is an exciting new chapter in the story of one of the most enigmatic
and compelling anti-heroes of this generation," said Luc Vanhal,
president and chief operating officer, North America, Vivendi Universal
Games. "With groundbreaking 3D technology, and a truly revolutionary
game design that fuses frenetic FPS action, stealth, and brutal
hand-to-hand combat, this title is on track to be one of the great
games of 2004."
"This game is intense in every facet, from action
game-play to incredible graphics and chilling psychological moments,"
said Bill Kispert, vice president, Interactive, Universal Studios
Consumer Products Group. "It is an integral experience in understanding
the ever-growing mythology of the Riddick universe."
"The Chronicles of Riddick: Escape from Butcher Bay
features an original storyline that provides insight into how Riddick
evolved into such a complex character," said Cos Lazouras, production
executive, Tigon Studios. "The game reveals secrets about Riddick's
past as well as his epic destiny to come."
In the game, Richard B. Riddick is an intergalactic
convict who at the game's start, finds himself captured by mercenaries
and locked down in the toughest prison in the galaxy. As this least
likely of heroes, players must draw on their character's brains and
brutality and attempt the unthinkable - escape from Butcher Bay. Played
from a primarily first-person perspective (with special third- person
actions), players will have to make maximum use of their environments
to achieve their escape, including using shadows, subterfuge and
distractions to avoid patrols. Moving and attacking in darkness is
particularly effective for Riddick as his haunting "eye shine" gives
him the ability to see without ambient light. However, stealth won't
serve every situation and players will be able to take the action up
close and personal. As Riddick, players will be able to sneak up behind
enemies and snap necks or fight face to face using fists, elbows and
grapples. Additionally, players will be able to capture weapons such as
shanks, shotguns, or assault rifles and use these to cut a swath of
destruction through anyone who gets in their way.